This game mode would basically be a lot like assault. But instead of having a designated attacking team and defending team that fill those roles the whole game, the zone starts in the middle of the two teams. Then each team has to try to capture the zone to push the next zone closer and closer to the enemy's side until they get to the other end of the map. The game is won after one team captures the last zone on their opponent's end.
Matches could have a time limit, where after ten or twenty minutes the winner is decided based on where the current zone is (or a draw if the current zone is the center). Or they could optionally have no time limit.
Matches could have a time limit, where after ten or twenty minutes the winner is decided based on where the current zone is (or a draw if the current zone is the center). Or they could optionally have no time limit.
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