Update PT Tiles

#1
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January 1, 2019
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Many tiles are asymmetrical. Concrete wall tiles are asymmetrical, as they only lay on a right-way or left-way direction (figure 1). I think these tiles should be symmetrical and universal so when a tile is laid, it is neither right nor left. This could also solve the corner tile problem (figure 2). I know it's not hard work for the graphics team. Implementing the tiles is a different story, but the graphics team should work and update all PT tiles.
Screen Shot 2019-06-02 at 1.02.35 PM.png
Screen Shot 2019-06-02 at 1.01.59 PM.png
Screen Shot 2019-06-02 at 1.02.06 PM.png
 
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#2

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Many tiles are asymmetrical. Concrete wall tiles are asymmetrical, as they only lay on a right-way or left-way direction (figure 1). I think these tiles should be symmetrical and universal so when a tile is laid, it is neither right nor left. This could also solve the corner tile problem (figure 2). I know it's not hard work for the graphics team. Implementing the tiles is a different story, but the graphics team should work and update all PT tiles.
Ah, that's odd huh. Is that the same tile rotated?
 
#3

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Would you like to help me by making a list of the tiles needing fixes?
 
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#4
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Sacramento, CA
Would you like to help me by making a list of the tiles needing fixes?
I thought about this, almost all tiles are asymmetrical - dirt hills, grass hills, red platform, etc. If all were changed, then pt Ayers would need to adjust and idk if that's a good idea

I think the main issue is the corner tiles (the 2 in figure one). All that needs to be done is the creation of a new corner tile that archs the opposite direction
 
#5

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I thought about this, almost all tiles are asymmetrical - dirt hills, grass hills, red platform, etc. If all were changed, then pt Ayers would need to adjust and idk if that's a good idea

I think the main issue is the corner tiles (the 2 in figure one). All that needs to be done is the creation of a new corner tile that archs the opposite direction
That’s fine we can fix it for new maps without affecting old ones.
 
#7

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As in - I should still make a complete list of all asymmetrical tiles?
Anything that has no reason to not be symmetrical like the wall that literally looks symmetrical from a distance. Maybe we'll have a willing artist from the Graphics Team as you said work on them.

And if you could get the picture / tile id for each that would be great, like from here would work:

1559527901365.png
 
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