Pawn Tactics Update History By Blank101 & Alex

Status
Not open for further replies.

Administrator
Joined
December 27, 2018
Posts
1,173
Location
Somewhere
Version 1.07.13, Jan 21, 2019

Additions:
- Added a skin system for character graphics in order to support future updates
- Users are now ordered by IP address in the Mod Panel for easy spotting of multi-logging

Bug Fixes:
- Fixed a bug where completing a click within thirty milliseconds would cause certain actions to not be expressed to other players such as using the knife as recon

_____________________________________________________________________________________________________________________________________________________

Version 1.07.12, Jan 19, 2019

Additions:
- Added fast click detection in order to learn about the recon cloak exploit

_____________________________________________________________________________________________________________________________________________________

Version 1.07.11g, Jan 15, 2019

Additions:
- Added additional intel and moderation events to Discord to assist moderators and admins

Bug Fixes:
- Fixed spectate mode for moderators

_____________________________________________________________________________________________________________________________________________________

Version 1.07.11f, Jan 1, 2019

Additions:
- Added a message notifying you of having received an invite to a clan

_____________________________________________________________________________________________________________________________________________________

Version 1.07.11e, Dec 31, 2018

Additions
- Added Clan Match Result notifications to Discord

Bug Fixes:
- Fixed a bug that prevented some users from re-joining a clan war match
_____________________________________________________________________________________________________________________________________________________

Version 1.07.11d, Dec 24, 2018

Bug Fixes:
- Fixed K/D ratios appearing as NaN for new accounts.

_____________________________________________________________________________________________________________________________________________________

Version 1.07.11c, Dec 4, 2018

Additions
- Added server event sending to Discord

Changes
- Removed dynamic game scoring due to a bug with determining the round winner

_____________________________________________________________________________________________________________________________________________________

Version 1.07.11b, Nov 29, 2018

Bug Fixes:
  • Fixed a bug that prevented players from joining games above rank Private T1
Note:
I had to roll back to v1.07.11 in my files in order to make this patch. Unfortunately I haven't been version controlling the UI so I couldn't fully rollback the UI and had to use one from a later patch. There might be some minor graphical discrepancies such as the Users Online being seen on multiple pages and it being unpopulated.

_____________________________________________________________________________________________________________________________________________________

Version 1.07.11, Aug 2, 2017

Additions
- New statistics have been added to the player info box popup.
- A stats command has been added. You can now see the stats of offline players. (Example ?stats alexkwlabc)

July 29, 2017

Bug Fixes
- Clan Owners can no longer accept invites to other clans until they have decided what happens with their current clan.
- Players that leave a clan are now removed from any clan war group they were a part of.
- A bug in quickplay has been fixed that would cause the game to cycle between "logging in" and "loading game".
- Moderator/Administrator online status is now properly hidden from players in clans.
- An error that would not allow you to login on specific accounts due to name change has been fixed.

Additions
- Additional stat tracking has been added to Pawn Tactics. The new stats that are being tracked will be integrated into the player info box popup when v1.07.11 is fully released.

July 28, 2017

Bug Fixes:
- Fixed the bug where a clan match's score multiplier would not update when players left and joined the clan match.

Changes:
- Base rank games now behave like clan matches in the sense that the score multiplier of the match is determined by the lowest rank player in the game. This should deliver proper score multipliers to higher rank players more often. Keep in mind that this doesn't replace higher rank games. If you are after score you must play higher rank games to experience continuous high score multipliers.

__________________________________________________________________________________________________________________________________________________

Version 1.07.10, June 19, 2017

Changes
- Moderator and Administrator online status is no longer displayed to users. If you have a moderator or administrator in your friend list, they will always display as offline regardless if they are online or not.
- Joining clan chat upon login if you're in a clan has been re-added.

Bug Fixes
- Flag glitch should no longer result in the flag being stuck on the user's player.
- One out of two known glitches resulting in invisible bullets have been fixed.

____________________________________________________________________________________________________________________________________________________

Version 1.07.09, June 13, 2017

Additions
- Two new smoke effects have been added to Pawn Tactics obtainable by completing a certain set of requirements.

Changes
- Players now die when they leave the game. If they were damaged by a player other than themselves prior to leaving, a death is recorded and the attacker receives a kill.

____________________________________________________________________________________________________________________________________________________

Version 1.07.08, June 12, 2017

Changes
  • The number of open games based on rank has been reduced from 19 to 10 per map in general.
  • The scoring formula has been transformed. Quickplay games now give base score, while starting from Private T1 score multipliers take effect. The difference between score gain in tier 1 and tier 4 has been greatly reduced. Kills and deaths are now worth more score, and flag capture score has been slightly lowered to offset the large difference in scoring between the two.
  • Score multipliers have been re-added to Clan Wars.
  • The wait time between clan war challenges has been lowered. Any bugs with the previous wait time system should be fixed.
Bug Fixes
  • Trying to practise against your own group in the clan war tab results in an error now.
  • A bug has been fixed in the login procedure that may have allowed un-approved names to be logged in with.
_____________________________________________________________________________________________________________________________________________________

Version 1.07.00, May 23rd, 2017

Changes:
- Pawn Tactics' game engine has been re-optimized for better performance.

Notice:
If choppy game play is experienced following this update, please try alternative web browsers or contact alexkwlabc for help.

____________________________________________________________________________________________________________________________________________________

Version 1.06.07 Beta, May 5th, 2017

(Some change log notes collected from previous non-official posts)
(This version contains some un-finished content, so it is labeled as 'Beta')

Changes:
  • Only one instance of Pawn Tactics can run now per computer.
  • Avoiding a death by suiciding after a specific time has been revoked.
  • Players now are sent into Lobby 1 when logging into Pawn Tactics and exiting a game if they are in a clan.
  • Maximum friends has been increased from 50 to 100 friends.
  • Bans now affect accounts instead of names, following Sandboxd's name change update a little late.
  • Various input fields now provide feedback when inputting data incorrectly.
Bug Fixes:
  • Some hacks have been patched.
  • One case of zombie users in the lobby has been fixed.
  • Bans should expire on time now.
Miscellaneous:
  • An interface similar to a firewall has been created to aid moderators in enforcing the game's rules and standards. Several new commands have been released along with this for moderators' use.
  • A new command system has been added.
  • A smaller fraction of Pawn Tactic's game code has been re-programmed in order to support future updates. Please report any errors discovered.
  • Massively updated various parts of Pawn Tactics' server to increase the ease of adding new features and figuring out how to fix bugs. Some changes have been made to increase server performance.
______________________________________________________________________________________________________________________________________________________

-Minor Update-, January 2017

Some minor updates have taken place recently:
  • The friends list capacity has been increased to 100 users from 50.
  • Players now get placed into lobby 1 by default upon login.
  • The game should now provide feedback when you've provided incorrect input in various places.
Alongside these small changes, there was significant work done to further reduce the amount of time it takes to produce and release new updates.
Also, a new system was implemented which will make it much easier to prevent ban evasion from ever happening.

Feel free to try out the new command: ?serverinfo which displays how long the server has been running, along with some login statistics.

_____________________________________________________________________________________________________________________________________________________

Version 1.06.06c, October 9 , 2016

Bug Fixes:
  • Players won't be treated as idle incorrectly by the server anymore.
  • Fixed a bug that resulted in you getting a flood ban upon return to the game.
  • Fixed a bug with the swear filter that let a letter of a bad word slip out.
Changes:
  • Ban expiry will be accurate to the hour now.
  • Clan war groups can now be viewed without being a member of a clan.
Additions:
  • Puffin Browser (mobile browser that supports flash) will no longer appear as a proxy.
  • An online user count has been added to the Pawn Tactics lobby.
_____________________________________________________________________________________________________________________________________________________

Version 1.06.06, September 21 , 2016

Bug Fixes:
  • Sandboxd Name Change is now supported. You can no longer lose access to your PT accounts by changing their names around.
  • Getting kicked cannot glitch your game anymore.
  • Guests can no longer get stuck logged in. This used to prevent guest maps from being changed until the guest was removed after a long length of time.
Changes:
  • Players kicked will no longer automatically log back into the game. A message box will be displayed with the kick reason.
Notices:

Flash Player 11.4 is no longer supported by Pawn Tactics.
The minimum supported version is now Flash Player 18.

_____________________________________________________________________________________________________________________________________________________

Version 1.06.04, September 2015

Optimizations:
  • PT should start up faster now.
Bug Fixes:
  • The browser window should not freeze while loading PT anymore.
Notices:

Flash Player 10 is no longer supported by Pawn Tactics.
The minimum supported version is now Flash Player 11.4.

_____________________________________________________________________________________________________________________________________________________

Version 1.06.03, August 2015

Optimizations:
  • Pawn Tactics should now start-up faster. (No more freezing on lobby entry.)
Bug Fixes:
  • K/D ratio is now displayed in the Post-Game Carnage Report.
  • Players should no longer get kicked with Timing Error Code "9xb"
  • Fixed a bug that would cause a "Login Failure" message to be displayed.
  • Fixed a typo in the Post-Game Carnage Report: "sluaghterer"
Special thanks:

7 - Reporting the typo in the Post-Game Carnage Report: "sluaghterer"
Pawn Tactics Community - Reporting the bug where K/D ratio would not be displayed

_____________________________________________________________________________________________________________________________________________________

Version 1.06.02 [Major Version 05 -> 06, Security Fixes], August 2015

Additions:
  • A new rule has been added stating that connection to Pawn Tactics
    through a proxy server is no longer allowed.
  • A new rule has been added stating that advertising hacking software
    and illegal software is forbidden.
  • Added option "PROCESS ON MAP JOIN". This is a temporary
    option that moves some of the processor intensive
    security initilizations to the period of time after
    clicking to join a game, and before entering the map.
    These security initializations should only occur once per
    game session.
Changes:
  • Debug Flash Player can no longer be used to play the game.
    (It lowers FPS for anyone using it on a slow computer anyways.)
Security Updates:
  • Enhanced security routines.
    (Causes some extra lag while playing. I believe Miscellaneous Modification # 2 roughly cancelled this effect out.)
Bug Fixes:
  • Players can no longer move faster or slower
    due to third party programs modifying game timers.
    Any player's game that becomes modified while in-game,
    is then shutdown and requires a refresh.
  • Fixed a bug where disconnection during game play caused
    the game to be glitchy after re-connection.
Miscellaneous Modifications:
  • Attempted to enhance game graphics. (Please report any errors)
  • Attempted to increase game performance.
Notices:

This patch will reset your game options, I apologize for the
inconvenience this may cause you.

Flash player 9 is no longer supported by Pawn Tactics.
The minimum supported version is now 10.3.
Use Flash player 9 at your own risk.

_____________________________________________________________________________________________________________________________________________________


♦Update: April 22, 2015♦

Pawn Tactics has been updated with the following changes:
  • Addition of non*-frequent automated "friend list" & "game lobby" refreshes
  • Removal of lobby kicks after a period of user inactivity
  • Addition of a new OPTION: "switch secondary key" (sets the "Secondary Fire" key to "space", and run toggle key to "f")
  • - will be more frequent in a future update
Notes:
-If you are unable to acquire the updated version, clear your browser cache.
-Updates may cause your game settings to reset. I apologize for the inconvenience.
 
Last edited by a moderator:

Administrator
Joined
December 27, 2018
Posts
1,173
Location
Somewhere
Version 0.02.06

Game Changes:

-Removed MSG90 scoping for mostly technical reasons
-MSG90 cooldown lowered from 1600 to 1200
-Improved network synchronicity
-Your player minimap token will now be outlined to tell which is yours

Map Changes:

-Firefight - Fixed the glitch which got you stuck in the left part of the map
-The Citadel - Switched around the spawns so that Red and Blue are on opposite sides

Bug Fixes:

-Fixed a bug that caused kills to count for the next round when killing another player right before round end

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.02.05

Game Changes:

-Lowered Assault M16 damage from 20 to 17
-Raised Heavy damage from 13 to 14

Map Changes:

-None

Bug Fixes:

-Firefight will now load properly
-Fixed some potential synchronization bugs
-Fixed a bug that caused the ranks to not show up sometimes
-Several minor server bug fixes

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.02.04

Game Changes:

-Tie games will now report as such
-Sniper fire is now more visible
-Clan info will now auto-refresh when switching screens
-Swear filter now works in-game as well as in the lobby

Map Changes:

-Territory War - Increased map spacing and added more spawns
-Overwatch - New Remote Base CTF map added
-Firefight - New Team Deathmatch map added
-King of the Hill - New Team Deathmatch map added

Bug Fixes:

-Swear filter is now case insensitive
-Fixed a bug that caused an incorrect direct load detection
-Fixed a bug where capturable zones didn't display if the underlying tile was rotated or flipped
-Fixed a bug in which you could fill the rank list with more than 25 entries if you rapidly pressed buttons

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________


Version 0.02.03

Game Changes:

-Team killing no longer counts as a death for the player being team killed
-Added error correction for database errors

Map Changes:

-Warzone - Removed fast walking in craters
-Warzone DM - Removed fast walking in craters
-Crossroads - New Deathmatch map added
-Compound - Added another entrance to the final holding area
-Hurdles - New Assault map added

Bug Fixes:

-Fixed a bug that counted a round end as quitting and gave you another death if you were alive

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.02.02

Game Changes:

-Quitting the game while you are still alive now counts as a death
-Run can now also be toggled by the '?' key
-Minimap key has been moved from '?' to '>'
-Clan moderators can no longer boot clan members

Map Changes:

-Clash - New CTF map added
-Territory War - Lowered the height of the map
-Warzone - New CTF map added
-Warzone DM - New Deathmatch map added

Bug Fixes:

-Fixed a bug in test map that reloaded the map every 10 seconds
-Fixed a bug that kept the recon class cloaked after being killed with the nighthawk pistol equipped
-Fixed a bug which caused a "Room not found." error to appear when loading a game

Security Updates:

-Add protection for direct shell loads

_____________________________________________________________________________________________________________________________________________________

Version 0.02.01

Game Changes:

-Changed in-game text color to white with a black outline for improved visibility
-Changed run toggle from shift to spacebar
-Changed radio command button to Shift + #
-Frag grenades can now detonate claymores within their blast radius
-Increased heavy armor damage reduction from 40% to 50%
-Removed team color aura animation to improve game performance
-Clan ranks now show the clan owner as well
-Changed Post-Game Carnage Report screen graphics
-Increased all around font size for 600x450 resolution users
-Recon stays hidden while firing the nighthawk pistol, only briefly coming into view
-Added a swear filter

Map Changes:

-Territory War - Added new Deathmatch/Team Deathmatch map
-Courtyard - Minor graphical fixes

Bug Fixes:

-Fixed a bug in which minimap player tokens would not disappear if a player left the game while standing far away from you
-Fixed a bug in Firefox 3 which caused the mouse scroll wheel to make the weapons scroll by 2 instead of 1
-Fixed a bug with the test map feature which caused the loader bar to not move
-Fixed a bug with the test map feature that caused the screen to goto the lobby and flash rapidly when loading
-Fixed a bug which caused 'Unknown Team: undefined' to show up lots of times on the score board in team deathmatch games
-Fixed the game fonts
-Minimap updates now occur for non-assault area captures

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.01.06

Game Changes:

-The spawn timer has been increased from 4 seconds to 8 seconds in Assault and CTF games
-A notification to log out and back in to update your name with a clan tag is now sent after joining a clan
-Create throttle limit of 3 msgs / 8 seconds for radio commands to prevent spamming
-Clan tag now appears before clan name in ranks
-Added new minimum flash player version requirement (PT only runs on Flash Player 9.0.45.0 or later)
-Assault zones must now be captured in order
-Assault now has round information in the top right
-Added module to ignore rendering and updating players that are off the screen - this should help to increase the FPS

Map Changes:

-The Guardian - Heavy modifications

Bug Fixes:

-Fixed a bug that filled the rank list with empty entries if you switched between clan and player rank quickly
-Fixed a bug that ocassionally prevented players from spawning in Assault maps
-Minimap wouldn't update to reflect graphical changes in the map - this has been fixed
-Fixed a bug that caused a map cycle de-synchronization

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________


Version 0.01.05

Game Changes:

-Increased the Vulcan Chaingun cooldown from 100 to 120
-Decreased the Vulcan Chaingun damage from 15 to 13
-Decreased the MSG90 Sniper Rifle cooldown from 2000 to 1600
-Increased MP5 damage from 8 to 11
-Changed "LOGON" to "LOGIN" on login screen
-Numpad 1-4 can now be used to switch weapons
-Assignment of clan owner position now requires selected clan moderator to have at least 5000 score
-You can now select a user's name in the lobby chat and whisper them
-Maximum chat message display has been decreased from 6 to 4 in 600x450 resolution

Map Changes:

-None

Bug Fixes:

-Fixed a bug that randomly caused certain player's scores to increase rapidly
-Dead bodies could set off claymores - this has been fixed
-Fixed a bug that prevented you from joining fellow clan members games through the clan page join button
-Fixed a bug that prevented you from respawning in the 600x450 resolution

Security Updates:

-None


_____________________________________________________________________________________________________________________________________________________

Version 0.01.04

Game Changes:

-Quickplay users no longer have access to whispering

Map Changes:

-The Citadel - Lowered heights and added more spawn points
-Courtyard - New Team Deathmatch map added
-Hillsides - New Team Deathmatch map added

Bug Fixes:

-Fixed a bug in which the game load screen would jump to the game screen before it was finished loading

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.01.03

Game Changes:

-Added a warning when trying to steal a flag of an empty team
-Lobby chat now has a 2 msg/3 second message throttle limit to prevent spam
-Player bullet collision area increased from 20 to 22

Map Changes:

-The Citadel - New Deathmatch/Team Deathmatch map

Bug Fixes:

-Fixed a bug that allowed you to walk through thin walls

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.01.02

Game Changes:

-Lowered FPS kick threshold from 15 FPS to 10 FPS
-Lobby html links will now open a new window when clicked
-Heavy class now has a firing sound when carrying a flag
-The game rules will now display in the lobby chat when logging in
-Bad map data for test maps will now be reported instead of just failing to load
-Moved message box to appear in front of respawn dialogue
-Reduced Heavy armor damage reduction from 50% to 40%.
-CTF teams with no players can no longer have their flag captured

Map Changes:

-The Crusher - Lowered the height of the blue team back wall
-Last Stand - New Assault map added (Playable in 'Small Assaults')

Bug Fixes:

-When failing to join a game you remained in the game while appearing in the lobby - this has been fixed
-Fixed a bug that made vertically placed claymores detonate backwards
-Fixed a bug that prevented grenades from being thrown in test maps
-Fixed a bug in which players who were holding a flag during round end caused that team's flag to be uncapturable next game

Security Updates:

-Enhanced the auto-ban cheat detection system

_____________________________________________________________________________________________________________________________________________________

Version 0.01.01

Changes:

-Changed in-game whisper tab to Left and Right arrow keys
-Changed radio command to include ctrl + alt combo for IE users
-Added an arrow key positioning scope button (Numpad 0)
-Lobby html links are now click-able
-Added a test map mode for the game

Bug Fixes:

-None

Security Updates:

-Clan abbreviation length could be changed from 3 characters via packet injection - this has been fixed
-Users could insert their own logs into the moderator logs - this has been fixed

_____________________________________________________________________________________________________________________________________________________

Version 0.00.06

Changes:

-Recon class will now always be seen by allies
-Added a new CTF map "Face Off"
-Changed some game names

Bug Fixes:

-Fixed a bug that caused a client de-synchronization in larger assault games
-Fixed a small graphical error in the map "Compound"

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.00.05

Changes:

-Friends list will now put online users at the top of the list
-Raised FPS cutoff threshold from 10 FPS to 15 FPS
-Decreased support regeneration aura cooldown from 5 seconds to 2 seconds
-Increased support regeneration aura range from 100 to 150
-Increased bullet check distance from 5 to 10 - this change will half the processing time used for bullets
-Increased all grenades/flashbang's base speed from 100 to 200
-Added a flash effect to claymore detonation
-Claymore will now do full damage to anyone inside the blast radius
-The game will now compensate for slower computers by tracking the average FPS and adjusting their speed accordingly

Bug Fixes:

-Claymore detonates more accurately now
-Fixed a bug in which some players could not see each other in bigger maps
-When you are ip banned and you try to login using quickplay an error would occur - this has been fixed

Security Updates:

-Enhanced packet security

_____________________________________________________________________________________________________________________________________________________

Version 0.00.04

Changes:

-Slightly lowered MSG90 sniper rifle damage from 100 to 80
-Mod panel logs scroll to bottom by default
-Implemented upper limit on friend list (20 friends max)
-Implemented upper limit on clan members (100 members max)
-Implemented upper limit on clan invites (20 invites max)
-Any player with a ping of over 800 or a frame rate of under 10 will now be auto-kicked from game

Bug Fixes:

-Improved game performance by fixing some more memory leaks
-The mod log's timestamp now displays the correct month
-Fixed a bug that prevented frag grenades and claymores from detonating
-Fixed a bug that allowed multiple clan invites to the same user
-Fixed a bug that corrupted your clan page after deleting your clan
-Fixed a bug in the clan page that cut off the first letter from every clan invite listed

Security Updates:

-None

_____________________________________________________________________________________________________________________________________________________

Version 0.00.03

Changes:

-Recon class no longer shows up on FFA minimap
-A new detection system has been added to locate internal version mismatches to prevent faulty game loads
-Main lobby chat will now automatically trim itself
-Main lobby chat maximum message limit increased to 150
-Assault flashbangs decreased from 4 to 2
-Support flashbangs decreased from 2 to 1
-Decreased flashbang effect fade out time
-Added a hide enemy bullets option for users with slower processors
-Capture-able areas now show up with a blue highlight
-Improved minimap cache speed
-Merged game swfs so a reload is no longer necessary when switching between resolutions

Bug Fixes:

-Whenever a clan was closed, the clan rank table was corrupted - this has been fixed
-Fixed a bug that froze the game when an empty team was present at the end of a round
-Fixed an end game score sorting bug
-Fixed a bug in a security system which occasionally banned users wrongfully
-Fixed a bug which allowed multiple logins under the same name
-Ping displays even more accurately
-Fixed a bug where players sometimes appeared in certain locations and did not take damage
-Fixed several memory leak issues

Security Updates:

-Added a domain locking security system

_____________________________________________________________________________________________________________________________________________________

Version 0.00.02

Changes:

-Lobby chat text upper limit set to 75 lines
-Lobby chat text size increased by 2 points for 600x450 resolution users
-Increased cooldown time for the Vulcan chaingun from 70 to 100 ms
-Decreased max ammo for the Vulcan chaingun from 500 to 200
-Increased the damage of the SPAS shotgun from 10 to 18
-Increased the damage of the MSG90 sniper rifle from 50 to 100
-Player collision area increased by 2 pixels
-In game font color changed to black
-When you kill another player a sound will now play
-Stamina regeneration rate doubled
-Dramatically improved lag compensation
-Teams will remix and rebalance now after each round
-Removed messages of players leaving and joining everytime a new round starts

Bug Fixes:

-Ping displays more accurately
-Flashbang effects no longer remain after you respawn
-Heavy class no longer auto-releases frag grenades
-Fixed a bug that did not refresh the lobby userlist when switching rooms
-Fixed a bug in Assault that prevented capture of any zone after zone 1 had been captured
-Fixed a bug in the minimap where player tokens wouldn't disappear after the player respawned

Security Updates:

-Fixed an exploit which allowed players to respawn without pressing the respawn button
-Fixed an exploit which allowed players to inject their own position information into other player's games
 
Status
Not open for further replies.
Top Bottom