Everyone's always talking about how slow shouldn't work through walls, but has anyone noticed that heal works through walls which would otherwise be unrealistic in a real battle situation?
Actually, it would he just throws him a med kite over the wall duh?!? lol.
But I don't see a problem with it. It's part of the game and works fine
Haha, my thought as well but then I realized if the soldier is badly injured they will be unable to use the med kit by themselves .
Grenades must also be next generation if their shock waves are powerful enough to injure you through these thick concrete walls haha.
regarding commander, slow aura would be obsolete if it can’t go thru walls, so either remove it or keep it the way it is and reduce the radius.
this guy gets itAs PT being the most realistic game I have ever seen, it baffles me that you can do something so unrealistic as healing through concrete walls.
As PT being the most realistic game I have ever seen, it baffles me that you can do something so unrealistic as healing through concrete walls.
Not many people know about the Healiosis mechanic, I'm surprised to see someone drop some knowledgeAlex, why are you such a dense, ignorant and untutored dunce. The medic healing through wall is totally realistic based on advanced scientific modus operandi known as healiosis. Healiosis is a known mechanism of healing through extensive studies of molecular biology that allows the macromolecules of the Medic to share and distribute white Pawn Tactic cells to fellow flash gamers. This is such a simple concept to comprehend and yet someone who is the administrator and leader of Pawn Tactics is unable to encompass such straightforward concepts.
Before you even dare contend to my shrewd and astute post, please take a look at my accolades in the academic, and more particularly, my molecular biology degrees as high as PHD from the university of Harvard