New tileset, new game mode.
After reviewing Chernobyl and HBB's FR map, we came to the conclusion that spawn camping and difficulty in killing the flag carrier are the two major issues.
Well, I have a solution! My map solves both problems ;D
Besides the image of the map, I also included a visual that demonstrates how the gameplay will work.
- The red line represents a shorter but relatively dangerous path.
- The black line represents a longer but relatively safer path.
- The rectangles in cyan are the locations where intense fighting is expected to occur.
- The zone is actually a wall that you can't shoot or nade through.
- A guard might be need to protect the flag carrier in the narrow path near the red / blue flag.
- Suitable for (3, 4, 5) clan war matches.
After reviewing Chernobyl and HBB's FR map, we came to the conclusion that spawn camping and difficulty in killing the flag carrier are the two major issues.
Well, I have a solution! My map solves both problems ;D
Besides the image of the map, I also included a visual that demonstrates how the gameplay will work.
- The red line represents a shorter but relatively dangerous path.
- The black line represents a longer but relatively safer path.
- The rectangles in cyan are the locations where intense fighting is expected to occur.
- The zone is actually a wall that you can't shoot or nade through.
- A guard might be need to protect the flag carrier in the narrow path near the red / blue flag.
- Suitable for (3, 4, 5) clan war matches.
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