Open Stamina

Joined
February 3, 2019
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Germany
Let's see how it affects gameplay:

- Overall faster gameplay
- Commander's stamina-ability will be useless
- Running away is easier (that's extremely useful for Flag Carriers. I don't think stamina bothers me that much unless I'm a FC)

Well, your idea sounds good.
 

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If everyone’s at same speed at all times, it’s almost impossible to catch someone unless you have the same class speed
 
Joined
February 3, 2019
Posts
298
Location
Germany
If everyone’s at same speed at all times, it’s almost impossible to catch someone unless you have the same class speed
Stamina could remain for Guards and Flag Carriers. That way this situation of running away shouldn't pose a problem.

Just out of curiosity: Do classes have different stamina points i.e. Recon can run for a longer time?
 
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