so, i asked hbb to give this concept a go. im pretty damn intrigued by his take of it and i wanted to see what everybody else thought
my initial thoughts were that the overall gameplay is very doable. the placement of flags is super interesting. issues:
2) allow access to the middle platform(big brown circle), but disallow passage. gives incentive for some combat, but in doing so, we run the risk of making an annoying camping spot
what do you guys think
my initial thoughts were that the overall gameplay is very doable. the placement of flags is super interesting. issues:
- spawn camp is going to suck. alot. especially with spawns so close to eachother and very little protection given to spawns. fix by adding more cement limting the effect of nade/flash spams.
- very concentrated gameplay. everything will be going down on the top 1/3 of the map. theres very little to do on the bottom 2/3 other than steal/cap flag. top of my head, 2 options for this:
2) allow access to the middle platform(big brown circle), but disallow passage. gives incentive for some combat, but in doing so, we run the risk of making an annoying camping spot
what do you guys think