i have no intention of this being played 3v3. 2x the map, 2x the player cap, was my initial assumption.
it takes a bit under 20 secs to steal flag in oc and round 40 secs to cap. plenty of time to suicide with nades when you realize your entire team has spawned on the same side. so worst case scenario here is 1/64 to 256 games, you start with a 10 second deficit from suicide. this can also be easily counter acted by making a map thats bigger, making it easier for teams to suicide after first spawn, without suffering any disadvantage. so all in all, is this sufficient grounds to disqualify an entire game mode? ya i dont see it